What are your zealots zealous about? How does that help to define your world? I think you can say a lot about a world just by depicting a people who are zealous about something in that world.
Showing posts with label A-to-Z. Show all posts
Showing posts with label A-to-Z. Show all posts
Saturday, April 30, 2016
Z is for Zealots
Every world needs a few crazies. You can call them whatever you want. I'm calling them zealots because it's Z day. Zealots are people who are incredibly invested and enthusiastic about something (or who belong to a certain sect of Judaism like Judas Iscariot).
Y is for Ymir Caroc
(Note: I'm several minutes late. I know. The funny thing is, I'm done with college for the semester now, so I really haven't got an excuse.)
Ymir Caroc is a father of four young children, all girls. Their ages are fifteen, twelve, six, and one. Ymir works fifty-five hour weeks to support his family, but he spends all of his remaining time with them.
Liana is the oldest. She does ballet and recently picked up the violin. Ymir thinks she is the most talented dancer in the world, even if she does stumble from time to time.
Nina is next. Her talents haven't fully blossomed yet, but she really enjoys reading. Ymir used to read to her every night. Now, Nina reads to him.
Beatrice is in Kindergarten. She likes to paint, though her arms aren't quite steady yet. Ymir often draws animals for her to color in.
Debra is still just a toddler. She was born ten weeks early, and she has stayed fairly small. Ymir sits with her in his rocking chair for at least a half hour every day and reads her passages from the Bible, even though she can't understand them just yet.
Ymir is in love with life, his wife, and his kids. He regrets very little.
Thursday, April 28, 2016
X is for Xabi
Little is known of Xabi. So little in fact that his surname has only been hinted at in whispers. Over one hundred hits have been attributed to the silent assassin.
All of Xabi's targets have been shot through the heart with the round of a different gun. Each hole is in the same spot. Dead center.
There have been rumors that Xabi will not stop until he has killed with every gun of the modern age. It may be true. A checklist was recovered from the scene of a double murder three months ago. Two of the check marks were fresh. They were drawn in the targets' blood. Some eyewitness accounts claim that the list was a plant, but that testimony has been put into question.
Xabi's career has stretched eleven years as of last Wednesday. We are sure that we shall catch him before he strikes again. Do not worry.
Wednesday, April 27, 2016
W is for Wesley Duncan
Wesley Duncan is a senior at King High School in Atlanta, Georgia. He enjoys playing soccer and pretending to play the guitar. His best friends are Tommy and Frieda. They want to start a motorcycle gang once they all get their licenses.
Wesley is a very average student. He is good at history, but most of his other grades are C's. It doesn't matter much to him. He wants to work in his family's bar for a while, then possibly open his own.
As graduation approaches, Wesley is getting restless. He knows that he won't see most of his classmates very often after they get their diplomas. He wonders what they think of him, if he has made a lasting impression on them.
Tuesday, April 26, 2016
V is for Viral
You can define a world pretty well but what news hits the masses. What goes viral in your world?
There are many ways you can go about planting a viral seed to world-build. You could start a story off with a character learning the viral topic. Perhaps he or she is the first. Perhaps the last. Perhaps he or she is just very heavily impacted by the news. Maybe the viral seed is spoken in whispers throughout the kingdom. Your protagonist could be a gossiping merchant spreading the news around.
For more modern settings, what goes viral may have little bearing on the world. In older settings, I think that the world-building can be great. Are the kings affairs common knowledge? Has a bard from the east become so renowned that he is cherished in a neighboring state? There are many possibilities.
Monday, April 25, 2016
U is for Uplift
To make a future world more interesting, consider uplifting some animals. Uplifting tends to move a story away from hard SF, though it would be interesting to see a story attempting to dive into the science of uplifting (the theoretical science).
One of the more visible examples of uplifted animals in SF comes from The Planet of the Apes and its franchise. In this case, uplifted apes are used to generate horror and to examine humanity from a distance. Uplifted animals can be included in stories for a variety of reasons.
Coolness is also an important factor to uplifting. Sentient elephants? Cool! The many effects of uplifting might be difficult to keep track of, but that just allows for a more flavorful world.
Saturday, April 23, 2016
T is for Tiny Things
Don't forget about the tiny things that fill out your world. I don't just mean the ants and the lice; the "tiny things" are all those little pieces of description that make your world come to life.
Sometimes describing just one specific thing can create new details. Give one sword a unique history and readers will assume, if there isn't a reason for them not to, that many of the other weapons featured have unique histories too. This builds up your world without having to waste a ton of description.
While the big over-arching elements of a story are very important, don't forget about the tiny things.
Friday, April 22, 2016
S is for Silence
The title of this post is a little misleading. I don't mean to talk about silence. I want to talk about what you hear when you are silent.
A lot can go on in a story. The action and dialogue often motor on at at least a decent clip. But paired with scenes are sequels, and paired with sound should be (from time to time) silence.
You can learn a lot from what you hear when you are silent. The wind. Running water. The buzzing in your ears. Every setting will have different sounds. Why not build your world by listening through the silence to what calls out?
I love the sound in stories, but I can appreciate silence too. Maybe there should be just a little more of it.
Thursday, April 21, 2016
R is for Reptiles
I'm really stretching for these post topics. This semester of college is just about over. I'm a little tired. Anyway, reptiles. You don't see a whole lot of them in SF/F/H stories. Why?
Europe is the default template for most fantasy stories written currently, at least in the U.S. In sci-fi it can be a little more spread out. I don't read much horror. Other than dragons, there aren't many reptiles out and about it common settings. I think adding some in could allow for some cool world-building.
One of the biggest things I've noticed during my fifteen trips to Walt Disney World has been the tiny lizards. They are everywhere. They're a little creepy, but kinda cool. I guess Florida's climate is warmer than those found in most spec fic stories. If a small lizard were described in a story, I would probably think immediately of Floridian weather if other conditions were not specified. That could allow for very fast world-building.
There are so many little things you can do to avoid info-dumps and add flavor to your story. Adding some reptiles might be one of them.
Wednesday, April 20, 2016
Q is for Quarters
Coins exist in just about any economy. Some sci-fi settings might be too advanced for coins, at least in some areas, but most fantasy settings would do well to include coins. If there aren't coins, there should be a really awesome substitute.
The images on coins can be great for world-building. Is there a ruler depicted? Does the coin harken back to an earlier time, like Charlemagne's coins? Is there a symbol rather than a face like during the reign of Louis IX of France? You can make a major comment about your world with just a one-sentence descripton of a coin's surface.
The materials and types of coins are also important. Are there quarters, nickels, dimes, pennies, half-dollars, and dollar pieces? Are there pieces of eight? Platinums, golds, silvers, and coppers? What does the material and type of the coinage say about the area in which it was minted? Maybe an area has a lot of gold but very little silver so that silver coins are worth more than gold coins. Then that silver pitcher in the King's palace seems a lot more important.
For a quick and easy world-building tool that can jingle in your pockets, look no further than coinage.
Tuesday, April 19, 2016
P is for Pucks
When was the last time you saw a story that featured an ice rink sport, such as hockey? I don't know that I've ever read such a tale. I think it could be very interesting to create an ice-based sport for a secondary-world.
It seems natural that ice sports would develop in any world eventually. I suppose extinction could come first, but the possibility would be there on just about any planet supporting humanoids. They wouldn't necessarily use pucks; they could.
Plenty of secondary-world settings have Earth foliage, so why not just have hockey exist in a secondary-world? I can see how it would be a little jarring, but I don't know that it would break a story. It's an idea at least.
Monday, April 18, 2016
O is for Orchards
There's something mystical and serene about orchards. They provide an immediate emotional resonance. When an orchard is well-tended, the sun passes through the trees in beams and keeps the whole area lit beneath the swaying emerald leaves. When left to rot, the sun evades the decay, and crushed fruit and compost litters the orchard floor.
Orchards are underutilized in storytelling. If you want to evoke a feeling of wonder or a feeling of despair, set a scene in an orchard. There are plenty of wondrous settings, and swamps or mires are often used for despair, but the orchard can be used with a sense of originality.
I believe a scene in The Sum of All Men took place in an orchard. That's about the only scene I can think of set in an orchard. I'm not really sure why. Orchards are cool. Then again, the only orchard I ever remember writing about was for a little writing exercise in 8th grade. It's definitely on my list though, after deciding to write this. Maybe I'll use it in my Playwriting class next semester.
Orchards are underutilized in storytelling. If you want to evoke a feeling of wonder or a feeling of despair, set a scene in an orchard. There are plenty of wondrous settings, and swamps or mires are often used for despair, but the orchard can be used with a sense of originality.
I believe a scene in The Sum of All Men took place in an orchard. That's about the only scene I can think of set in an orchard. I'm not really sure why. Orchards are cool. Then again, the only orchard I ever remember writing about was for a little writing exercise in 8th grade. It's definitely on my list though, after deciding to write this. Maybe I'll use it in my Playwriting class next semester.
Saturday, April 16, 2016
N is for Night Darts
Night darts are small, black birds that come out at night and divebomb sleeping animals. They travel at speeds up to twenty miles per hour. The average length of the male is three to four inches. Females are four to five inches long. Both genders weigh several ounces.
Humans are often afraid of night darts, though very few attacks have been reported. Legend has it that an ancient King was killed when one gouged out his eye, but few believe the tale.
Night darts live almost exclusively in forests. One variety will occasionally occupy swamps, but only during certain parts of the year.
Friday, April 15, 2016
M is for Mara Vitalli
Mara Vitalli chose to not go to university. When she was younger, she had wanted to be a marine biologist, or perhaps a doctor, but throughout high school she decided that biology wasn't for her. Her teacher was great, and she got good grades, but the material just didn't interest her at the earlier levels. She decided that she liked people more than animals and shifted toward publicity because of an internship she snagged her senior year. When she was offered a job straight out of high school as a full-time publicity assistant, she stole the opportunity.
Mara has worked for her publicity organization for eight years. During that time, she has worked for dozens of minor celebrities and a few political figures. She does not regret skipping over college life for the opportunity.
Thursday, April 14, 2016
L is for Lyrics
Lyrics can be a great way of world-building your novel. Think "Over the Misty Mountains Cold." You can use lyrics to both develop your world and the characters who write the lyrics.
Lyrics can stand alone or they can be accompanied by music. When writing secondary-world stories, choosing a music system can be tricky. Do you want to use real-world instruments or invent your own? If you use real-world instruments, you have to make sure it would make sense for each instrument to exist within the rough time period and technological age of the story. If you invent your own, you still need to fit the instruments to other technologies and have to consider why the invented instruments were invented, what kinds of music they are used for, etc.
I personally enjoy a good lyric in a story. Whether it be a performed lyric or a more poetic lyric, lyrics are able to develop worlds like few other devices.
Lyrics can stand alone or they can be accompanied by music. When writing secondary-world stories, choosing a music system can be tricky. Do you want to use real-world instruments or invent your own? If you use real-world instruments, you have to make sure it would make sense for each instrument to exist within the rough time period and technological age of the story. If you invent your own, you still need to fit the instruments to other technologies and have to consider why the invented instruments were invented, what kinds of music they are used for, etc.
I personally enjoy a good lyric in a story. Whether it be a performed lyric or a more poetic lyric, lyrics are able to develop worlds like few other devices.
Wednesday, April 13, 2016
K is for Kings
Everyone likes kings except for the subjects of the kings (usually). Monarchies are just plain interesting. The dynamic between king and kingdom, king and subject, king and rival kingdom is sophisticated and drawing.
Typically kings only appear in fantasy, and perhaps alternate history, out of the speculative genres. I think that it would be interesting to see more kings (and queens) in other genres. Kings (and queens) in space? Sounds awesome.
When using a monarchy, pay close attention to the impact of such a government on a country. The social system in the country does not have to be feudal, though it often is. Taking a king and planting him at the top of a Congress could make for a very interesting system (like England had historically, sort of).
Tuesday, April 12, 2016
J is for Jamming
Jamming is a magical technique used to prevent another mage from using magic. It is a feature in many magic systems. The concept aids any magic system by creating a limitation for it, as discussed in Sanderson's Second Law. When jamming is added to a system, very powerful magics can be present without as much worry of them becoming too strong for the setting to conceivably handle.
Sometimes certain mages are only able to jam. Other times all mages can both jam and perform typical spells (or whatever). Both are valid approaches.
If you would like to make a magic system more interesting and balanced, try adding jamming. It has been used by such authors as Brian McClellan to great effect.
Monday, April 11, 2016
I is for Iris Domingo
Iris Domingo is a Broadway performer. She loves the lights. She adores the glamor. The work isn't always steady, but when she isn't performing she has some time to discover new things about herself.
In her spare time, Iris enjoys assembling model planes. She and her brother used to put their allowance money together every few months to buy a model that they would build together. He died in a collapsed building at 20. He had been a firefighter. Iris has been haunted by fire ever since.
When Iris' brother's widow and niece were left homeless after a tornado ravaged their town, Iris took them in. She sees her little brother in her niece's pale hazel eyes. Tomorrow she has decided to ask her if she wants to build a plane with her.
Saturday, April 9, 2016
H is for Half-Mage
Half-mages are either the strongest or the weakest people of a civilization. To be a half-mage is to have either all of the strengths of a normal mage or all of the weaknesses.
One does not typically know that he or she is a half-mage until puberty. At that point, either powers emerge or weaknesses become apparent.
It has been common throughout the centuries to send weakness half-mages on dangerous missions or have them fight each other to the death. Power half-mages have typically been used as long-range soldiers, or in some cases front-line commanders with a considerable bodyguard.
One does not typically know that he or she is a half-mage until puberty. At that point, either powers emerge or weaknesses become apparent.
It has been common throughout the centuries to send weakness half-mages on dangerous missions or have them fight each other to the death. Power half-mages have typically been used as long-range soldiers, or in some cases front-line commanders with a considerable bodyguard.
Friday, April 8, 2016
G is for Georg Honsen
Georg Honsen was born in the Great River Ülm. From the cold waters he emerged, crying as a lion. Or so he always told his friends. The strength did not last long, as Georg developed into a sickly young boy. He was unable to attend school with the other children of the town. His uncle tutored him in letters, numbers, and his fields of astronomy and biology, as well as the history and literature he was familiar with.
Adolescence brought some reprieve for Georg, allowing him to venture out for frequent nights sleeping under the stars. He conducted experiments on dead animals he found and began diagramming their structures. At the age of 23, Georg wrote a book titled Maps of the Dead and of the Stars. In it, he claimed a correlation between the stars and those animals living on the Earth.
Georg received some acclaim for his later works in biology and astronomy, but never achieved what he felt was a definitive explanation for why he felt the two fields were so very connected. He died at the age of 53 on a voyage to the southern glaciers.
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